Zegana Upholds the Way of the Guild

The regal and reticent Prime Speaker Zegana is the merfolk guildmaster of the Simic Combine. She upholds the traditional ways of the guild and its utopian philosophy, which espouses a vision of an ideal world in which nature and civilization coexist in perfect balance. Some people in the guild-members of the Adaptationist faction in particular-argue that her ways are outdated and the guild requires more practical leadership. In response, Zegana maintains that she serves as prime speaker only at the sufferance of the Speakers’ Chamber, and if the other speakers wish to replace her, they are certainly within their rights to do so.

Amphibious

Zegana can breathe air and water.

Legendary Resistance (3/Day)

If Zegana fails a saving throw, she can choose to succeed instead.

Magic Resistance

Zegana has advantage on saving throws against spells and other magical effects.

Spellcasting

Zegana is a 15th-level Simic spellcaster. Her spellcasting ability is Intelligence (spell save DC 18, +10 to hit with spell attacks). She has the following wizard spells prepared:

Cantrips (at will): acid splashdruidcraftray of frostshape water

1st level (4 slots): color sprayexpeditious retreatfog cloudshield

2nd level (3 slots): enlarge/reducegust of wind

3rd level (3 slots): counterspellflyslow

4th level (3 slots): control waterice stormpolymorph

5th level (2 slots): conjure elementalcreation

6th level (1 slot): move earthwall of ice

7th level (1 slot): prismatic sprayteleport

8th level (1 slot): control weatherdominate monster

More details can be found here: Zegana – dndtools (dndink.com)

How to play Dungeons and Dragons.

Contact Juan

Feel free to contact me. I will respond as soon as possible, trust.

Sending

Log in with your credentials

Forgot your details